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So using the 'a)' option with the start/stop function ONLY when 'bluetooth off on stop' is checked seems safer and more stable instead of using the direct bluetooth off function. Even more so since plugged bluetooth itself doesn't time out with the idle option while plugged.
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And if a person forgets and leaves the controller in while bluetooth is still on, bluetooth will be taking power the whole time while the battery will be taking power for itself causing more power consumption vs bluetooth not being on and the battery stopping when it's full because bluetooth isn't on to use power. Which ubi game? I hotplug with bluetooth all the time with Watchdogs without problems. If a person is close enough to the computer while still playing, if they are still playing that long for it to charge, then they probably aren't going to be paying attention to when it finishes and will still be sitting by the computer with it corded still while still playing. I do this with autohotkey myself by detecting the bluetooth and plugged symbols on the other tab, then simulate pressing the button for it to do so.ī) You would have to wait 30 mins to an hour for the controller to charge. Calling the function for stop and again right after for it to come back on will achieve this (with the stop bluetooth option on) auto switch without problem. (11-19-2014, 07:05 AM)shinra358 Wrote: 1.Ī) It doesn't crash when pressing while plugged with bluetooth with 'disconnect when stop' is checked.
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But I solved it by setting SHIFT action to another key in Mass Effect's settingsģ) I lost all my controls mappings for custom profiles after update to the last version, this is also not a big problem if it won't happen on next updateĭS4 controller is connected via bluetooth Could it be fixed somehow?Ģ) Mapping of keyboard SHIFT key to L1/L2 or R1/R2 is not working. In other xbox360 supported games I didn't face this problem. In the Controller Readings tab I also noticed movements of point for Left Stick and Sixaxis (DS4 is laying on table at that moment): When I start the game and standing without movements I see that aim is "dancing" a bit like this: I started use it couple days ago and looks like everything works fine except these issues:ġ) I created profile for Mass Effect 3 game (which has no native support for xbox360 controller) where I mapped mouse movements to RS (RS UP -> mouse UP, RS Down -> mouse Down, etc.)